A RePast Tutorial by John T. Murphy, University of Arizona & Arizona State University (contact)

Adding a Chart

We would like to see a continuous readout giving information about the simulation as it progresses. To achieve this we will add a RePast "OpenSequenceGraph" object.

Adding a chart using OpenSequenceGraph requires the following steps:

  1. Declare a variable of type "OpenSequenceGraph" in the model object.
  2. Create an inner class that implements RePast's "DataSource" and "Sequence" interface. These interfaces require two methods:
    1. An 'execute' method that returns an Object
    2. A 'getSValue' method that returns a double (data type, not object).
    Generally these will be interleaved so that the execute method takes only one action: It returns a number object with a value obtained from the getSValue method.
  3. Tear down the chart, if it exists, in the 'setup' routine
  4. Create the new chart in the 'setup' routine using a constructor that informs it of the title that should be displayed and the model from which it is drawing information.
  5. Register the chart in the setup routine with the simulation model. This step and the previous one make sure that the model knows what charts it has and each chart knows to what model it belongs.
  6. Display the chart in the 'begin' routine.
  7. Schedule the updates for the chart using the chart's 'step()' method.
  8. Add the sequences to be graphed (that is, the sequence of values, drawn from the inner class that reports the data) to the chart object (Note: More than one can be added, but we'll only add one here).

For our demonstration we will create a chart that shows the total amount of money that is on the space (not stored by agents). We will ask that this be updated only once every 10 timesteps- faster updates take more processing time, of course.

The code to achieve this is given below. Note: Thus far I have avoided comments in the code, but here I insert a couple of comments in the 'setup' function; previously we have set up only one display and this has been presented as a single set of instructions, but we are now breaking it into three areas ('Tear Down Displays', 'Create Displays', and 'Register Displays'); we could, of course, have grouped by display rather than by action.

NOTE: In the earlier versions of RePast with which this tutorial was originally created, the classes supporting graphing were included within the RePast.jar distribution file. According to Leigh Tesfatsion, since version 3.0 they have been packaged in a separate file called plot.jar, also distributed with RePast. If you are using one of these later versions, you should include this file on your build path, just as was done to find the 'shuffle' routine and its required information in colt.jar. The method for doing this will vary by development environments; see the comments on setting up RePast here.

CarryDropModel

// CarryDropModel
package demo;

import java.awt.Color;
import java.util.ArrayList;

import uchicago.src.sim.analysis.DataSource;
import uchicago.src.sim.analysis.OpenSequenceGraph;
import uchicago.src.sim.analysis.Sequence;
import uchicago.src.sim.engine.BasicAction;
import uchicago.src.sim.engine.Schedule;
import uchicago.src.sim.engine.SimInit;
import uchicago.src.sim.engine.SimModelImpl;
import uchicago.src.sim.gui.DisplaySurface;
import uchicago.src.sim.gui.ColorMap;
import uchicago.src.sim.gui.Object2DDisplay;
import uchicago.src.sim.gui.Value2DDisplay;
import uchicago.src.sim.util.SimUtilities;

public class CarryDropModel extends SimModelImpl {
  // Default Values
  private static final int NUMAGENTS = 100;
  private static final int WORLDXSIZE = 40;
  private static final int WORLDYSIZE = 40;
  private static final int TOTALMONEY = 1000;
  private static final int AGENT_MIN_LIFESPAN = 30;
  private static final int AGENT_MAX_LIFESPAN = 50;

  private int numAgents = NUMAGENTS;
  private int worldXSize = WORLDXSIZE;
  private int worldYSize = WORLDYSIZE;
  private int money = TOTALMONEY;
  private int agentMinLifespan = AGENT_MIN_LIFESPAN;
  private int agentMaxLifespan = AGENT_MAX_LIFESPAN;

  private Schedule schedule;

  private CarryDropSpace cdSpace;

  private ArrayList agentList;

  private DisplaySurface displaySurf;

  private OpenSequenceGraph amountOfMoneyInSpace;

  class moneyInSpace implements DataSource, Sequence {

    public Object execute() {
      return new Double(getSValue());
    }

    public double getSValue() {
      return (double)cdSpace.getTotalMoney();
    }
  }

  public String getName(){
    return "Carry And Drop";
  }

  public void setup(){
    System.out.println("Running setup");
    cdSpace = null;
    agentList = new ArrayList();
    schedule = new Schedule(1);

    // Tear down Displays
    if (displaySurf != null){
      displaySurf.dispose();
    }
    displaySurf = null;

    if (amountOfMoneyInSpace != null){
      amountOfMoneyInSpace.dispose();
    }
    amountOfMoneyInSpace = null;


    // Create Displays
    displaySurf = new DisplaySurface(this, "Carry Drop Model Window 1");
    amountOfMoneyInSpace = new OpenSequenceGraph("Amount Of Money In Space",this);

    // Register Displays
    registerDisplaySurface("Carry Drop Model Window 1", displaySurf);
    this.registerMediaProducer("Plot", amountOfMoneyInSpace);
  }

  public void begin(){
    buildModel();
    buildSchedule();
    buildDisplay();

    displaySurf.display();
    amountOfMoneyInSpace.display();
  }

  public void buildModel(){
    System.out.println("Running BuildModel");
    cdSpace = new CarryDropSpace(worldXSize, worldYSize);
    cdSpace.spreadMoney(money);

    for(int i = 0; i < numAgents; i++){
      addNewAgent();
    }
    for(int i = 0; i < agentList.size(); i++){
      CarryDropAgent cda = (CarryDropAgent)agentList.get(i);
      cda.report();
    }
  }

  public void buildSchedule(){
    System.out.println("Running BuildSchedule");

    class CarryDropStep extends BasicAction {
      public void execute() {
        SimUtilities.shuffle(agentList);
        for(int i =0; i < agentList.size(); i++){
          CarryDropAgent cda = (CarryDropAgent)agentList.get(i);
          cda.step();
        }

        int deadAgents = reapDeadAgents();
        for(int i =0; i < deadAgents; i++){
          addNewAgent();
        }

        displaySurf.updateDisplay();
      }
    }

    schedule.scheduleActionBeginning(0, new CarryDropStep());

    class CarryDropCountLiving extends BasicAction {
      public void execute(){
        countLivingAgents();
      }
    }

    schedule.scheduleActionAtInterval(10, new CarryDropCountLiving());

    class CarryDropUpdateMoneyInSpace extends BasicAction {
      public void execute(){
        amountOfMoneyInSpace.step();
      }
    }

    schedule.scheduleActionAtInterval(10, new CarryDropUpdateMoneyInSpace());
  }

  public void buildDisplay(){
    System.out.println("Running BuildDisplay");

    ColorMap map = new ColorMap();

    for(int i = 1; i<16; i++){
      map.mapColor(i, new Color((int)(i * 8 + 127), 0, 0));
    }
    map.mapColor(0, Color.white);

    Value2DDisplay displayMoney =
        new Value2DDisplay(cdSpace.getCurrentMoneySpace(), map);

    Object2DDisplay displayAgents = new Object2DDisplay(cdSpace.getCurrentAgentSpace());
    displayAgents.setObjectList(agentList);

    displaySurf.addDisplayableProbeable(displayMoney, "Money");
    displaySurf.addDisplayableProbeable(displayAgents, "Agents");

    amountOfMoneyInSpace.addSequence("Money In Space", new moneyInSpace());

  }

  private void addNewAgent(){
    CarryDropAgent a = new CarryDropAgent(agentMinLifespan, agentMaxLifespan);
    agentList.add(a);
    cdSpace.addAgent(a);
  }

  private int reapDeadAgents(){
    int count = 0;
    for(int i = (agentList.size() - 1); i >= 0 ; i--){
      CarryDropAgent cda = (CarryDropAgent)agentList.get(i);
      if(cda.getStepsToLive() < 1){
        cdSpace.removeAgentAt(cda.getX(), cda.getY());
        cdSpace.spreadMoney(cda.getMoney());
        agentList.remove(i);
        count++;
      }
    }
    return count;
  }

  private int countLivingAgents(){
    int livingAgents = 0;
    for(int i = 0; i < agentList.size(); i++){
      CarryDropAgent cda = (CarryDropAgent)agentList.get(i);
      if(cda.getStepsToLive() > 0) livingAgents++;
    }
    System.out.println("Number of living agents is: " + livingAgents);

    return livingAgents;
  }

  public Schedule getSchedule(){
    return schedule;
  }

  public String[] getInitParam(){
    String[] initParams = { "NumAgents", "WorldXSize", "WorldYSize", "Money", "AgentMinLifespan", "AgentMaxLifespan"};
    return initParams;
  }

  public int getNumAgents(){
    return numAgents;
  }

  public void setNumAgents(int na){
    numAgents = na;
  }

  public int getWorldXSize(){
    return worldXSize;
  }

  public void setWorldXSize(int wxs){
    worldXSize = wxs;
  }

  public int getWorldYSize(){
    return worldYSize;
  }

  public void setWorldYSize(int wys){
    worldYSize = wys;
  }

  public int getMoney() {
    return money;
  }

  public void setMoney(int i) {
    money = i;
  }

  public int getAgentMaxLifespan() {
    return agentMaxLifespan;
  }

  public int getAgentMinLifespan() {
    return agentMinLifespan;
  }

  public void setAgentMaxLifespan(int i) {
    agentMaxLifespan = i;
  }

  public void setAgentMinLifespan(int i) {
    agentMinLifespan = i;
  }

  public static void main(String[] args) {
    SimInit init = new SimInit();
    CarryDropModel model = new CarryDropModel();
    init.loadModel(model, "", false);
  }

}

CarryDropAgent

// CarryDropAgent
package demo;

import java.awt.Color;

import uchicago.src.sim.gui.Drawable;
import uchicago.src.sim.gui.SimGraphics;
import uchicago.src.sim.space.Object2DGrid;

public class CarryDropAgent implements Drawable{
  private int x;
  private int y;
  private int vX;
  private int vY;
  private int money;
  private int stepsToLive;
  private static int IDNumber = 0;
  private int ID;
  private CarryDropSpace cdSpace;

  public CarryDropAgent(int minLifespan, int maxLifespan){
    x = -1;
    y = -1;
    money = 0;
    setVxVy();
    stepsToLive =
        (int)((Math.random() * (maxLifespan - minLifespan)) + minLifespan);
    IDNumber++;
    ID = IDNumber;
  }

  private void setVxVy(){
    vX = 0;
    vY = 0;
    while((vX == 0) && ( vY == 0)){
      vX = (int)Math.floor(Math.random() * 3) - 1;
      vY = (int)Math.floor(Math.random() * 3) - 1;
    }
  }

  public void setXY(int newX, int newY){
    x = newX;
    y = newY;
  }

  public void setCarryDropSpace(CarryDropSpace cds){
    cdSpace = cds;
  }

  public String getID(){
    return "A-" + ID;
  }

  public int getMoney(){
    return money;
  }

  public int getStepsToLive(){
    return stepsToLive;
  }

  public void report(){
    System.out.println(getID() +
                       " at " +
                       x + ", " + y +
                       " has " +
                       getMoney() + " dollars" +
                       " and " +
                       getStepsToLive() + " steps to live.");
  }

  public int getX(){
    return x;
  }

  public int getY(){
    return y;
  }

  public void draw(SimGraphics G){
    if(stepsToLive > 10)
      G.drawFastRoundRect(Color.green);
    else
      G.drawFastRoundRect(Color.blue);
  }

  public void step(){
    int newX = x + vX;
    int newY = y + vY;

    Object2DGrid grid = cdSpace.getCurrentAgentSpace();
    newX = (newX + grid.getSizeX()) % grid.getSizeX();
    newY = (newY + grid.getSizeY()) % grid.getSizeY();

    if(tryMove(newX, newY)){
      money += cdSpace.takeMoneyAt(x, y);
    }
    else{
      CarryDropAgent cda = cdSpace.getAgentAt(newX, newY);
      if (cda!= null){
        if(money > 0){
          cda.receiveMoney(1);
          money--;
        }
      }
      setVxVy();
    }
    stepsToLive--;
  }

  private boolean tryMove(int newX, int newY){
    return cdSpace.moveAgentAt(x, y, newX, newY);
  }

  public void receiveMoney(int amount){
    money += amount;
  }
}

CarryDropSpace

// CarryDropSpace
package demo;

import uchicago.src.sim.space.Object2DGrid;


public class CarryDropSpace {
private Object2DGrid moneySpace;
private Object2DGrid agentSpace;

  public CarryDropSpace(int xSize, int ySize){
    moneySpace = new Object2DGrid(xSize, ySize);
    agentSpace = new Object2DGrid(xSize, ySize);

    for(int i = 0; i < xSize; i++){
      for(int j = 0; j < ySize; j++){
        moneySpace.putObjectAt(i,j,new Integer(0));
      }
    }
  }

  public void spreadMoney(int money){
    // Randomly place money in moneySpace
    for(int i = 0; i < money; i++){

      // Choose coordinates
      int x = (int)(Math.random()*(moneySpace.getSizeX()));
      int y = (int)(Math.random()*(moneySpace.getSizeY()));

      // Get the value of the object at those coordinates
      int currentValue = getMoneyAt(x, y);
      // Replace the Integer object with another one with the new value
      moneySpace.putObjectAt(x,y,new Integer(currentValue + 1));
    }
  }

  public int getMoneyAt(int x, int y){
    int i;
    if(moneySpace.getObjectAt(x,y)!= null){
      i = ((Integer)moneySpace.getObjectAt(x,y)).intValue();
    }
    else{
      i = 0;
    }
    return i;
  }

  public CarryDropAgent getAgentAt(int x, int y){
    CarryDropAgent retVal = null;
    if(agentSpace.getObjectAt(x, y) != null){
      retVal = (CarryDropAgent)agentSpace.getObjectAt(x,y);
    }
    return retVal;
  }

  public Object2DGrid getCurrentMoneySpace(){
    return moneySpace;
  }

  public Object2DGrid getCurrentAgentSpace(){
    return agentSpace;
  }

  public boolean isCellOccupied(int x, int y){
    boolean retVal = false;
    if(agentSpace.getObjectAt(x, y)!=null) retVal = true;
    return retVal;
  }

  public boolean addAgent(CarryDropAgent agent){
    boolean retVal = false;
    int count = 0;
    int countLimit = 10 * agentSpace.getSizeX() * agentSpace.getSizeY();

    while((retVal==false) && (count < countLimit)){
      int x = (int)(Math.random()*(agentSpace.getSizeX()));
      int y = (int)(Math.random()*(agentSpace.getSizeY()));
      if(isCellOccupied(x,y) == false){
        agentSpace.putObjectAt(x,y,agent);
        agent.setXY(x,y);
        agent.setCarryDropSpace(this);
        retVal = true;
      }
      count++;
    }

    return retVal;
  }

  public void removeAgentAt(int x, int y){
    agentSpace.putObjectAt(x, y, null);
  }

  public int takeMoneyAt(int x, int y){
    int money = getMoneyAt(x, y);
    moneySpace.putObjectAt(x, y, new Integer(0));
    return money;
  }

  public boolean moveAgentAt(int x, int y, int newX, int newY){
    boolean retVal = false;
    if(!isCellOccupied(newX, newY)){
      CarryDropAgent cda = (CarryDropAgent)agentSpace.getObjectAt(x, y);
      removeAgentAt(x,y);
      cda.setXY(newX, newY);
      agentSpace.putObjectAt(newX, newY, cda);
      retVal = true;
    }
    return retVal;
  }

  public int getTotalMoney(){
    int totalMoney = 0;
    for(int i = 0; i < agentSpace.getSizeX(); i++){
      for(int j = 0; j < agentSpace.getSizeY(); j++){
        totalMoney += getMoneyAt(i,j);
      }
    }
    return totalMoney;
  }
}

Previous: Probing the Space and the Agents

Next: Adding a Histogram

Go to Table of Contents


A RePast Tutorial by John T. Murphy, University of Arizona & Arizona State University (contact)